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Crear intro flash
Crear intro flash








crear intro flash

You can use the move manipulator by dragging an arrow. There is a move manipulator in the scene view on the effector. Select the move tool by going to the tool box on the left-hand side of the interface. When selected, the effector is displayed with blue contour and the effector in the scene view is highlighted. Select effector in character representation. Go to the right of the Layer Editor and select the character control.Ĭontrol tab toolbar shows keying mode which should be set to Body Part.

crear intro flash

The AnimLayer00 is showed as the present animation layer which is present just below the Playback Controls.

crear intro flash

Select the new animation layer as AnimLayer00. The new animation layer is displayed by default above the base animation layer. Watch out for the Layer Editor which is displayed at the bottom.Ĭlick on the animation layer editor toolbar to create an empty animation layer. You have to go to the character controls window and select the Controls tab to create a control rig.Īfter creating a control rig for your skeleton definition, create character representation display cells for FK and IK effector in the rig.Īfter the above step, and select the layer editor on the right of the character control. How to Create 3D Animation Video with AutoDesk Maya?įollow the steps mentioned below to create 3D animation video with Autodesk Maya 3D software: Then, click on render, and you will get your final video within minutes. In the output option, you can use H264 that has an AVI codec. You can see export folder as well as frame rate options in window you will see the frame rate and export folder options. In the video editing tool viewport, there is a window for properties. Step 6 of 3D Animation Video Online Step 7: Exporting your Video

crear intro flash

Here, weĪre going to need a wood texture for our stage and a red curtain texture for the To add the texture, use the materials section of Hierarchy. Make sure that you have images as planes turned on in the user Adjust its position and resize according to your needs. You can add two planes to your viewport and rotate one plane to use as a back wall. Go to Add > Plane from the bottom menu, and add a plane. Hence, you will have to use a character rigged for animation. As an example, we areĪdding a stage by using 2 planes and we are placing our character at theĬenter. First you need to create folders to keep yourīlender to prepare the environment you have decided. We are going to add sound,Īnimation, and camera movement as well. We have a stage, 2 curtains, and a character. Let’s get started! Step 1: Creating a Suitable Environment In this article, we will tell you how you can create an animated video in Blender.










Crear intro flash